Libro
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3ds max 4
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Boardman, Ted
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1a ed.
(2002)
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Domicilio
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Libro
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Computer graphics: principles and practice
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Hughes, John F.
|
3rd ed.
(c2014)
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Domicilio
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Libro
|
Curvas y superficies para modelado geométrico
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Cordero Valle, Juan Manuel
|
(c2003)
|
Domicilio
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Tesis
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Cálculo de reflexiones, refracciones y sombras: computación gráfica
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Eveleens, Mariana
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(1998)
|
Sala
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Libro
|
Java for 3D and VRML worlds
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Lea, Rodger
|
(c1996)
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Domicilio
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Libro
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OpenGL programming guide: the official guide to learning OpenGL, version 1.1
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Woo, Mason
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2nd ed.
(c1997)
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Domicilio
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Libro
|
The Java 3D API specification
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Sowizral, Henry
|
1st print.
(1997)
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Domicilio
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Libro
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The VRML 2.0 handbook: building moving worlds on the Web
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Hartman, Jed
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1st print.
(1996)
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Domicilio
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Libro
|
The end of hardware:
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Hainich, Rolf R.
|
3a ed.
(2009)
|
Domicilio
|
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|
Libro
|
The renderman companion: a programmer's guide to realistic computer graphics
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Upstill, Steve
|
10th print.
(1998)
|
Domicilio
|
----------
|